๐ŸฐClans

Clan - is a formation of in-game community that will have a special game process controls and managements. Clans are often made for competitive or social reasons and allow players to work together in special clan matches or to gain more revenue.

User can create a clan for 25000 ZML

Clan owner can:

  • kick user from clan (and return him clan entry fee)

  • upgrade clan rating 1 NEAR = 10 โญ๏ธ

  • get daily reward

  • get staking bonus based on clan rating

  • get rewards from participants who joined clan (entry fee)

  • can't own more than 1 clan

Clan participant can:

  • can take a part only in one clan

  • get daily reward

  • get staking bonus based on clan rating

Rating & Level

Clan starts from level 1. Level is based on clan rating. Every next level clan owner and participants will receive bonuses. Clan rating based on sum of all user ratings

Also rating is a multiplier value for initial stake (in terms of staking). The maximum staking bonus can be up to +12% ZML for initial stake.

Levelratingparticipant limitstaking bonus (in progress)owner bonus (in progress)

1

0-500

10

3%

-

2

500-1000

15

5%

-

3

1000-3000

20

8%

-

4

3000+

30

12%

-

Clan Battles โš”๏ธ

ะกlan members can request a battle to another clan. To participate in the battle, you need to choose Zombie and inventory item (optionally). When a sufficient number of participants have been recruited from both sides, battle starts automatically .

To create battle, open opponent clan page and click "Request a Battle" button. Chose battle format (participants amount) and card rarity. Based on card rarity participants selecting zombie and inventory item.

Battle stakes:

  • Common: 100 ZML

  • UnCommon: 200 ZML

  • Rare: 300 ZML

  • Epic: 500 ZML

The winner is chosen based on the characteristics of all selected Zombies and the unique properties of each inventory item that can change the course of the battle.

Every inventory item has special feature:

Bomb

LevelMinMaxEffects

Level 1

5

8

16% chance to break opponent's item

Level 2

6

8

20% chance to break opponent's item

Level 3

7

8

25% chance to break opponent's item

Shield

LevelMinMaxEffects

Level 1

8

8

+3 ร— count of opponent's Bow

Level 2

10

10

+3 ร— count of opponent's Bow

Level 3

12

12

+3 ร— count of opponent's Bow

Health

LevelMinMaxEffects

Level 1

8

8

+3 ร— count of opponent's Poison

Level 2

10

10

+3 ร— count of opponent's Poison

Level 3

12

12

+3 ร— count of opponent's Poison

Bow

LevelMinMaxEffects

Level 1

8

12

12 if sum of speed > opponent's

Level 2

10

14

14 if sum of speed > opponent's

Level 3

12

16

16 if sum of speed > opponent's

Sword

LevelMinMaxEffects

Level 1

10

10

Level 2

12

12

Level 3

14

14

Armor

LevelMinMaxEffects

Level 1

8

12

Level 2

10

14

Level 3

12

16

Potion

LevelMinMaxEffects

Level 1

8

12

+1 if sum of brain > opponent's

Level 2

10

14

+1 if sum of brain > opponent's

Level 3

12

16

+1 if sum of brain > opponent's

Poison

LevelMinMaxEffects

Level 1

-8

-13

minus pts. from opponent

Level 2

-10

-15

minus pts. from opponent

Level 3

-12

-17

minus pts. from opponent

After battle was finished prizes will be distributed between winner side and losers lost their zombies that were attached. Items will have -1 capacity

Rating bonus

*highest clan rating gives highest rewards per battle

clan rating0 - 10001001 - 50005001 - 1000010001 ...

0 - 1000

8 / -8

8 / -6

8 / -4

8 / -2

1001 - 5000

10 / -12

10 / -10

10 / -8

10 / -6

5001 - 10000

12 / -16

12 / -14

12 / -12

12 / -10

10001...

14 / -20

14 / -18

14 / -16

14 / -14

Rating bonus also depends on battle rarity

RarityBonus

common

-

uncommon

+2

Rare

+5

Epic

+10

Multi-accounting

Multi-accounting in Clans is prohibited! Team can block user who are not following this rule or ban forever We have to build fair community and respect other players, so If you noticed that rules are not followed by someone - please notify Admins about that

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