🏰Clans
Clan - is a formation of in-game community that will have a special game process controls and managements. Clans are often made for competitive or social reasons and allow players to work together in special clan matches or to gain more revenue.
User can create a clan for 25000 ZML
Clan owner can:
kick user from clan (and return him clan entry fee)
upgrade clan rating 1 NEAR = 10 ⭐️
get daily reward
get staking bonus based on clan rating
get rewards from participants who joined clan (entry fee)
can't own more than 1 clan
Clan participant can:
can take a part only in one clan
get daily reward
get staking bonus based on clan rating
Rating & Level
Clan starts from level 1. Level is based on clan rating. Every next level clan owner and participants will receive bonuses. Clan rating based on sum of all user ratings
Also rating is a multiplier value for initial stake (in terms of staking). The maximum staking bonus can be up to +12% ZML for initial stake.
1
0-500
10
3%
-
2
500-1000
15
5%
-
3
1000-3000
20
8%
-
4
3000+
30
12%
-
Clan Battles ⚔️
Сlan members can request a battle to another clan. To participate in the battle, you need to choose Zombie and inventory item (optionally). When a sufficient number of participants have been recruited from both sides, battle starts automatically .
To create battle, open opponent clan page and click "Request a Battle" button. Chose battle format (participants amount) and card rarity. Based on card rarity participants selecting zombie and inventory item.
Battle stakes:
Common: 100 ZML
UnCommon: 200 ZML
Rare: 300 ZML
Epic: 500 ZML
The winner is chosen based on the characteristics of all selected Zombies and the unique properties of each inventory item that can change the course of the battle.
Every inventory item has special feature:
Bomb
Level 1
5
8
16% chance to break opponent's item
Level 2
6
8
20% chance to break opponent's item
Level 3
7
8
25% chance to break opponent's item
Shield
Level 1
8
8
+3 × count of opponent's Bow
Level 2
10
10
+3 × count of opponent's Bow
Level 3
12
12
+3 × count of opponent's Bow
Health
Level 1
8
8
+3 × count of opponent's Poison
Level 2
10
10
+3 × count of opponent's Poison
Level 3
12
12
+3 × count of opponent's Poison
Bow
Level 1
8
12
12 if sum of speed > opponent's
Level 2
10
14
14 if sum of speed > opponent's
Level 3
12
16
16 if sum of speed > opponent's
Sword
Level 1
10
10
Level 2
12
12
Level 3
14
14
Armor
Level 1
8
12
Level 2
10
14
Level 3
12
16
Potion
Level 1
8
12
+1 if sum of brain > opponent's
Level 2
10
14
+1 if sum of brain > opponent's
Level 3
12
16
+1 if sum of brain > opponent's
Poison
Level 1
-8
-13
minus pts. from opponent
Level 2
-10
-15
minus pts. from opponent
Level 3
-12
-17
minus pts. from opponent
After battle was finished prizes will be distributed between winner side and losers lost their zombies that were attached. Items will have -1 capacity
Rating bonus
*highest clan rating gives highest rewards per battle
0 - 1000
8 / -8
8 / -6
8 / -4
8 / -2
1001 - 5000
10 / -12
10 / -10
10 / -8
10 / -6
5001 - 10000
12 / -16
12 / -14
12 / -12
12 / -10
10001...
14 / -20
14 / -18
14 / -16
14 / -14
Rating bonus also depends on battle rarity
common
-
uncommon
+2
Rare
+5
Epic
+10
Multi-accounting
Multi-accounting in Clans is prohibited! Team can block user who are not following this rule or ban forever We have to build fair community and respect other players, so If you noticed that rules are not followed by someone - please notify Admins about that
Last updated